Showing posts with label Rape. Show all posts
Showing posts with label Rape. Show all posts

Sunday, October 16, 2011

In Rememberance

We last left off with two party members dead and no healing for any future encounters, meaning those who are damaged stay damaged. Unsurprisingly this was a problem. Even so the brave adventurers continue on valiantly on their quest for the bow.

The next real encounter is inside of a room containing an enormous device on the floor. Once the engineer steps out to investigate, the mechanism is reveled to be an enormous fan, and like any good dungeon this is not the only obstacle in this room, which includes two pissed off sphinx, who can actually maneuver inside the windy environment.

The three comrades then charge ahead, but with extremely limited success due to the strange environment. Luckily with the timely arrival of two strangers (New PC's) heralded by a quick incarnate zooming onto the scene accompanied by a cat on his back.

The battle is still difficult, though the party had closed in on to the sphinx, boxing them in and denying them their maneuverability.Once they can actually get a hit in it's a matter of a few blows to bring them down, and the factotum is given a chance to show off his new skills, grappling hooking to the ground and disabling the fan, with the engineer feather falling everyone safely to the ground.

With that done the party can move on. Next a small puzzle presented a problem, a button connected to a timer which dealt damage to whoever pushed it. There were of course barriers blocking the door backwards and forwards.

The solution is simply to let the time run out, but given the atmosphere and circumstances this was less than obvious. Eventually the solution was puzzled out, but not after they had already bashed through a wall to get to the other side of the door, thus passing the puzzle in a slightly different way.

Finally the party found the ranger they had been pursuing for some time, who then promptly shot many arrows at them. He also provided a unique challenge by being on a 50 ft. high platform, adding to the difficulty of getting to him.

Now the incarnate managed to actually jump up and get him while running his max speed, and the factotum's (cat's) grappling hook helped the totemist and engineer, while the shaper's eagle strike beat everyone to the punch, or claw as the case may be. The shaper then babooned the shit out of the archer, while the rest of the party preceded to make nice little meaty chunks of him, to everyone's great satisfaction.

The entire time however the party had been avoiding the elephant in the room, a genie. The genie had been standing, floating, in the middle of the room the entire time, and had challenged the party to a fair contest, which if they won they could get the acquire the bow.

The first of these fair contests was the genie fighting with the totemist, one on one, with a wall of fire preventing others from getting in, as well as damaging the totemist, and healing the djinn, who also happened to be an efreet. The continuous assault from the totemist proved to not be quite enough, with the genie driving him back to the point of unconsciousness, and past, though he still refused to yield because of his furious claws.

Luckily an adventorous incarnate managed to leap into the fray and to heal the totemist, as well as rescue him. The next fight was between the shaper and the genie, with the shaper changed into a polar bear. This was a much more even fight, with the shaper falling just as he delivered the final blow to the genie, who disintegrated into smoke.

No one had officially won a contest so far however, so the incarnate challenged him to a race, which surprisingly he accepted. Even with him transformed into a cheetah, and actively hurting the incarnate during the race it was not quite enough, and he conceded defeat, granting the party one wish and also delivering the legendary bow to them.

With much deliberation the wish was eventually decided upon to give them large quantities of gold, and they got as they wished, thought the gold was stolen, and the owner of this was in all likelihood watching and waiting to make his move.

Moving on to the finale they were granted the bow, and took their leave. They decided to head to the kobold, and see if he could discern anymore about the bow, given his immense knowledge. There is one more obstacle on the way though, a now gnoll who had been killed once before by them, and once before by an ogre. They would not have him come back this time though, once he was dead they would burn and crush and maim his bones to the point of no return.

I'd like to take this moment now to discuss a tragic loss. Someone who had been with the party for many months, who slept with the party, who was always trusted on to deliver that ever important finishing blow. He was truly, the greatest of them all, and without him it is doubtful whether the party can go on. His name was Thrusty, and he will always be remembered for his great contributions to the rape and pillage of so many people and places, before being tragically destroyed by a cruel and insensitive greatsword.

And so the party arrived at the kobold, though first completely and utterly destroying the bones of an old PC. While visiting however, they learned little information, and when asking him for a teleport were mistaken in a belief that it would always succeed. With a botched reading the party ended up in the town they started in, where one of them is wanted for murder.

Not much more was accomplished, though the incarnate was arrested for reckless destruction of property, and a breakout attempt was subsequently started, though not completed, as that will have to be left until next time.

Thursday, February 24, 2011

Instant Class Change

Today I had the second group again, though the classes are a little bit different this time. There is the original warblade, then a warlock replacing the duskblade, a cleric replacing the samurai, and a ninja replacing the rogue. Thus the title.

So we begin on the steps of the keep, just where we left off, with most of the party unconscious, and a few guard corpses around. After some small looting of guards, and a few convenient healing potions everyone was up, and ready to go. So the next course of action is of course to find the cheapest tavern in town, and spend a night there. After a relatively safe night, it was time to go out and get a job, so where would one acquire a job? Of course, at the tavern. Here they learn about someone who has been destroying buildings, and decide to murder him/it, as is the natural response.

So they arrive at the house where he was staying, though at this point they have a sort of a disagreement, as they can't decide whether they want to kill him, or see what his deal is. After knocking on the door, with the warlock spider-climbing his way up to a window. Now they meet the man, though all they can see is an enormous suit of armor, towering above them all by at least a head. This is actually an engineer using mountain plate as his mecharmor, but they don't know that. After the man questions why they're here they realize they don't actually know. So, surprise shurikens. Tink, Tink, no effect. Everyone rolls for initiative, ninja wins, slash slash, again no effect. Everyone in the party actually beat the guys initiative, so they all had their turns, ineffectively stabbing and shooting their way to no gain. The man then rips a huge chunk out of the wall, and smashes the warblade all the way down to 5 health.

This is when the warlock actually got a chance to attack the guy, and since he had 10 touch AC, he hit pretty much every time. This d6 damage didn't seem like a lot, but it did add up, and he began to get annoyed, running up and with one hit knocking the warlock down to -3, and bleeding. This is where the cleric really came in handy, healing the warlock and giving him another attack. Meanwhile the ninja has made many attacks, dealing a grand total of no damage, truly inspiring. The warlock however spider climbs his way up the building, not the best idea considering this guy's reputation, and looses another blast. As a natural response the guy, we'll call him Bill, decides to destroy a large part of the building, causing what I thought would be a fairly easy balance check, which was failed by the warlock. Now was the running time.

Running far, but not quite far enough, then charged down to -8, where he stayed. During this time the warblade was firing arrows at Bill, to little effect, but a lucky crit did enable a good amount of damage, so at this point the guy is almost dead, and is kind of flailing around, still doing damage, but not a great amount. Here comes the ninja again, nobody expecting much, but surprise, sudden strike shuriken and he actually takes Bill down. Now the warblade decides to drag Bill back to the keep, and claim the bounty. So he goes off alone, being the only one who is not a wanted criminal, but is unfortunately assaulted by 3 brigands, who I wasn't really expecting much of, but then I wasn't expecting a 1, and for him to toss his greatsword 50 feet away. So he goes down and unconscious, and loses just about everything but his life. This changes fairly soon.

So, he's pissed, and finds his party and they go on a crusade, busting down doors and such to find these guys. This has no real result, as they were already arrested, and gone. So their quest rendered moot, they go looking for others. They find one, in the case of a shop owner blackmailing another, a simple intimidate and beat up mission. This however goes horribly wrong, when they arrive at the door to find the man's wife, and before anyone can do anything intelligent the chaotic stupid ninja decides to spam shurikens, missing with both, how sad. The warblade then fails to keep the door open, as the woman screams and shoves the door shut. A careful application of force gets them through, and they charge into the basement, the only place she could really have gone. Here they find an ogre, what I though would be a fair challenge.

Well his first move is to just about knock out the warlock, bringing him down to 0 health. Both parties slogged it out, the ogre further knocking out the ninja with some fairly powerful swings. Then the warblade got what was his fifth one for this session, managing to critical hit himself, damaging his strength and con, and bringing him close to death. So the ogre, using his massive strength smashes the warblade right into the ground and down to -18. Death. Oops. They do manage to kill the ogre, and the man's wife, and knock out the shop owner, and this is about where we ended it. Next time they plan to go on a quest for a resurrection spell for their fallen comrade.