Saturday, March 3, 2012

Dawn of a new day

Throughout my tenure with this crew of 'adventurers' I had believed them to be largely competent, over the past few days I have learned this is largely not the case. I enlarged the warrior type, and he collapsed into a heap, missing as many blows as he hit. The foolish druid managed to get his crocodile to attack its own self, and the warlock had climbed his way up to the roof and proceeded to do little to nothing in the fight. The only semi-competent one is the priest, an inquisitor from one religion or another.

I began the day by setting out for this new town, which seemed to be in great need of help. There were four tasks and the townsfolk seemed helpless to accomplish even the simplest of them. We decided, or rather I decided, that we should head over and help the tavern owner, so perhaps we could get a good nights rest for once. That is what I miss most about Gol, he would always get the best rooms in the best taverns, now I am forced to scavenge like a beggar, though the people in the town pay fairly well. Upon arriving at the tavern we met an elven barmaid who the animals subsequently drooled over, typical. She requested us to go out to the forest and deliver some boars for the feast.

We set out for the trees, and without too much effort found a boar lying, apparently sleeping, in the grass. After some concentrated shots from the rest of them it still was not killed, just the beginnings of the day of failure that would happen. The boar was not alone however, and its few companions attempted to assault us from the sides. They were all quickly dealt with, in no small part because of my fearsome presence, though one of them seemed strangely resistant to it. After that I made sure we could deal with the rest by enlarging the resident warrior, and a few hits later and we had 6 succulent boar corpses ready for presentation.

Upon delivery the lady was most gratified, and though intimidated by the group and me, had not more money to give, so we were delivered a barrel of ale, which may come in handy later. We then set off and decided to deal with some disheartened shopkeepers, one in particular who requested we go deal with a man who had been buying up a large amount of property around the town, of course the shopkeep was a weak-minded fool, as so many of them are, so we were able to dupe him out of a small sum of gold. We went and saw the man, the aristocrat, who had been purchasing so many buildings, and decided that it would be better to work with him rather than against him. He drew up a fake document which we gave to the shopkeep, and he declared it enough and payed us for our services, we then offered to guard his shop from any potential arsonists.

Before this though, and we had some time, we escorted a doctor to go and collect some herbs. The druid here showed himself to not be completely incompetent, showing some initiative by calming some wild skunks who were hanging around the herbs patch, and collecting them himself. This was a minor diversion but we gained some useful healing devices, though they are mundane.

Little did he know that we had been payed to burn his shop to the ground, though not before helping ourselves to some useful equipment. No one around town cared anyway, an it was definitely not our fault, we were seen in the tavern at the time the place burned down, due to a clever little device I had rigged up, a delayed explosive of some sort. After this we prepared to go see the mayor, who had been complaining about one thing or another, and it turned out this time it was ants all throughout some abandoned gold mines. Unfortunately as is the case with mindless vermin, they have no sense of fear, so would not be affected by my significant talents.

This was where the party showed their true capabilities, with the warrior successfully missing a great deal, and me with my crossbow as the major damage dealer to the ant mother. The ants were surprising ineffective as well, damaging themselves and collapsing down even with no apparent cause, perhaps I overestimated the potential of these mindless creatures. Even with their terrible combat skills the ants managed to knock both the druid's pet and the warrior unconscious, so I was forced to finish the large ant off with a dash of acid into its vulnerable parts. With that done we were able to collect some of the gold from the mines which I'm sure will help in my research in how to become immortal.

With that done we returned to the mayor for another substantial monetary reward, though as we were leaving his son offered us a large reward if we were to kill the aristocrat who had been buying up the town. The reason given for this was that he is 'evil' and thus has to die, which is ridiculous by any logic. After seeing the aristocrat about it we were tasked to kill the boy for simply making such threats, and would be given a sizable reward for it. We were also offered the ability to sail with his 'fleet' which consists of only 3 ships, a pitiful number as I have ever seen. Instead we plan to burn them all down, and to escape from that place with his map, and hopefully to learn more about the islands featured on it, and attain as much wealth as we can find.

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