I'm sure everyone who played with me last year remembers the giant rat spewing blob of flesh. Well here are its stats, as I don't think I will use it again, but was pretty happy with how it turned out. I also planned to make a rat behemoth, essentially a colossal version of this that spewed out rat queens, which then made more babies. But that was not really feasible, because by that point the individual rats would be destroyed by fireballs and the like, so I just stuck with this. So without further ado the rat queen.
Rat Queen
Large Animal
HD 10d8 + 63 (108)
Speed 5 ft. (1 squares)
Init -4
AC 15 (-1 size, -4 Dex, +10 natural); touch 5; flat-footed 15
BAB +7; Grp +11
Attack Bite +6 (1d8 plus disease)
Full-Attack Bite +6 (1d8 plus disease)
Space 10 ft.; [b]Reach[/b] 5 ft.
Special Attacks Belch, Death Throes
Special Qualities Damage Reduction 5/-, low-light vision, scent, resistance to acid, cold, electricity, and fire 5
Saves Fort +11 Ref +3 Will +11
Abilities Str 10, Dex 3, Con 21, Int 2, Wis 10, Cha 5
Skills Spot +13, Listen +13
Feats Toughness, Improved Toughness, Endurance, Steadfast Determination
Environment Underground
Organization Hive (1 Rat Queen + 5-100 Dire Rats)
Challenge Rating 5
Treasure Standard
Alignment Neutral
Advancement 11-20 (large), 21-30 (huge)
Level Adjustment -
An abomination stands before you, a grotesque heap of flesh, with ratlike claws and feet, and a grotesque head almost dog like. Its belly is constantly wriggling, pregnant with some unknown horrors, and occasionally it seems to scream inaudibly.
Rat Queens are heavily mutated dire rats, from living beneath powerful magical locations, or just insane wizard experiments. Rat queens are rotund, with about a 5 foot radius, demented limbs sticking out from its spherical body.
Combat
A Rat Queen rarely if ever attacks with its bite attack using it as a last resort, and sometimes not even then. It can barely move, slowly rolling its way away from danger, while belching out followers to defend it.
Disease (Ex): Filth Fever-bite, Fortitude DC 15, incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is constitution based.
Belch (Ex): Every 1d4 rounds a Rat Queen can eject out 1d4+1 Dire Rats, in the squares adjacent if possible, and if not the nearest squares determined randomly. For every rat produced roll a d6, and on a 6 the creature has either the spellwarped or the horrid template, roll to determine which.
Death Throes (Ex): On death the Rat Queen releases 2d4+2 rats, each with a half chance of having a template.
Love the smell of rat with a hint of fireball in the morning
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