Friday, April 29, 2011

The Unbelievably Late Tales of Some Rooms

Sorry for such a late post, I lost quite a lot of ambition as the year dragged to a halt, and the ability to perceive things just kind of faded. But, assuming my memory has not completely died, I will try to recount what happened in the final sessions of the term.

So we began the session as we last left off, with the first party having just met up with some dwarves, making a party of 8, and 2 animals. The next obvious option was to go into the next room, by way of ladder. In the previous room lay the corpses of the recently slain abominations. So the druid is decided upon to go and check for traps, a decision made by no one but himself. As expected it did not go well. He fell down a pit, as did his dire badger, Mr. Snuffles.

So now he is in a jail cell, similar to one from a few weeks ago, and needs to find a way to get up the 15 feet. The rest of the party formulates a fairly exhaustive and much discussed plan and how to get across this pit, and after much derision, but no name calling, they decide to have the dragon shaman just kind of jump and float his way over, which he does admirably. Now the process of building a rope bridge begins.

Unfortunately down in the pit someone/thing has taken notice of Mr. Snuffles, and sidles over to the cage to investigate, slowly opening the door. Druid's response is fog, lots of fog, everlasting, all-enveloping fog. This goes exactly as well as planned, mayhaps even better for the druid, since he finds the rope the dragon shaman, threw down, and manages to climb out of the pit. Hurrah. So we now have 2 party members on one side of the pit, 6 on the other, and neither has any idea as to what is happening.

Luckily the druid has gust of wind prepared, so swoosh and much of the fog is gone, the party can see! Unfortunately there is still a fairly substantial pit in the way, and a rope bridge may not cut it. So they attempt to cross, but some fall in, oh no. So eventually all the PCs excepting the druid and scythe wielder are in the pit, and the druid is chucking stones down.

I do believe I forgot to mention the scythe wielder in my last post, he is skeleton warrior type, who likes to be referred to as death, and the party believes is the dragon shaman's pet, so he is accepted. This is the bard player's new character. So back to the pit, the druids throwing stones, hitting his allies a good chunk of the time, and just about everyone is missing down there. Eventually the beast does fall, with only minor cuts and bruises, and everyone manages to climb the rope to get out of the pit. So they then proceed to march to the next door, ever so cautiously open it, and see two enormous centipedes in the next room. Fin. I really hope to finish this to some degree of completeness soon.

The second party's tale is not quite so exciting, mainly consisting of wandering around for a few in game days, and finding out bits and pieces. The most eventful confrontation consists of a combat with 2 praying mantis, similar to the one before. These use a more open approach though, and charge straight at them, followed by the party counter charging. The samurai does his awesome charge smite attack, and manages to smite himself with his one. Not to be overshadowed by some puny mortals, the praying mantis manages to crit himself, followed by a 100 on the 100 sided die. This results in decapitation, with little chance of a saving throw. So he killed himself, but he killed himself really damn well.

We also had some journeys down the road, as the party charges towards certain...something, they're not sure quite what, and neither am I, but it sure as hell will be exciting. They meet with a merchant on the road, mug him, and drive his mule off, much to the consternation of certain party members. Sorry this was kind of a brief description, the session was kind of phoning it in, and to be honest I'm not really sure what happened, that week is mostly a haze for me.

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